Anonymous said: I'm planning a story set in a desert that was left over after a Dust Bowl-like situation worsened. Given the resource-stripping nature of the Dust Bowl, what would it take for an isolated civilization to develop and be okay in such a climate?

clevergirlhelps:

rough animation + concept art from Atlantis the Lost Empire: The Illustrated Script

(Source: walonvaus, via briary)

MY BACKGROUND IS DICKS GTFO: A Tutorial Masterpost

norisus:

Some tutorials that I’ve come across, organized both for my own viewing pleasure and to hopefully assist others as well. I update this list whenever I come across new, helpful pieces.

A lot of these are hosted on my personal Tumblr, but I don’t change my url so it’s pretty safe to bookmark them there (and not have to worry about the url changing) if you don’t wish to reblog them yourself for whatever reason.

Feline tutorials:

Canine tutorials:

Avian tutorials:

Human(oid) tutorials:

Facial features:

Neck, shoulders, arms, back, and torso:

Legs, hips, and feet:

Hands:

Full body and poses:

Hair and skin:

Other:

Dragon tutorials (and bat wings):

Equine tutorials:

Cervine tutorials:

Ursine tutorials:

Miscellaneous animal tutorials:

Background and objects tutorials:

Clothing tutorials:

General painting, drawing, and style tips:

Hope these help!

(via picassothebetta)

veesdumpingrounds:

small tutorial for newbies to anatomy :) hopefully this is understandable and helpful ! 

(via oroshe)

felitomkinson:

okay I think this covers the basics of the way I do my lineart, hopefully it’ll be helpful enough! if something’s unclear don’t be afraid to shoot me an ask about it.

enjoy and dON’T GIVE UP it might get really frustrating at times with all the control z-ing and re-drawing lines but the more you do it, the quicker it’ll get to get them right the first time around and the better you’ll become at it so yes, good luck friends.

(via daftedly)

lexxercise:

I’ve been getting a lot of asks lately about the brushes and textures I use in my work, so here’s a BIG FAT REFERENCE POST for those of you who were curious! Bear in mind that I’m really lazy and don’t know what half the settings do, so don’t be afraid to experiment to figure out what works best for you :>

BRUSHES

Pencil

I use the pencil tool with SAI’s native paper texture both for sketching and for applying opaque color with no blending. Lower opacities give it the feel of different pencil hardnesses, while full opacity makes it more like a palette knife, laying down hard-edged, heavy color for detail work or eventual blending with other brushes.

Ink Pen

Mostly made this because I’m lazy and I didn’t want to have to keep turning my textures off/opacity up when I wanted to ink something (even though I don’t do it very often), or lay down flat colors. I find the line quality to be much more crisp than Photoshop, and you can manually adjust in-program stabilization to help smooth out hand wobbles.

Round Brush

The plain ol’ brush tool acts as sort of an in-between for me in terms of brush flow. It’s heavier than my usual workhorse brush, for faster color application and rough blending, but not as heavy as the pencil tool, which has no blending at all. I like to use the canvas texture on this brush to help break up the unnatural smoothness that usually accompanies digital brushes, but it works just fine without.

Flat Brush

A brush tool set to flat bristle is by far my favorite to paint with. I don’t use any textures with it because I think the shape of the brush provides enough of that by itself. I use it for everything from rough washes to more refined shaping and polish. It’s just GREAT.

Watercolor

Best used for smooth blending, washes, gradients, and smoky atmospheric effects.

Cloud

Basically a grittier version of the watercolor tool, because too much smoothness weird me out. Good for clouds and fog, as the name suggests, or just less boring gradient fills.

TEXTURE OVERLAY

To further stave off the artificially smooth look of digital painting, I almost always overlay some sort of paper texture, and it’s almost always this one, which I scanned and edited myself. You’re all welcome to use it, no permission required!

Using overlays in SAI is just as easy as using them in Photoshop. Just paste the texture into its own layer above everything you want it to apply to, and change the layer mode to Overlay. That’s it!

Want a more prominent texture? Up the contrast. Something more subtle? Lower the contrast or reduce the layer opacity. You can also use a tinted overlay to adjust the overall palette and bring a little more color unity to an otherwise disparate piece! Just be aware that too much texture can hurt the readability of the work beneath it, so I’d err on the side of subtlety.

Hope that helps!

-L

mastercreart:

leg refences

mastercreart:

leg refences

(via drmakomo)

pyrogoth:

someone asked for a coloring tutorial, so I did skin first quqb descriptions in the captions! I’ll do hair and etc soon too 

(via drmakomo)

lovelyderriere:

pillowmate:

Russian Ballerina

(via tangella)

fucktonofanatomyreferences:

fucktonofanatomyreferences:

A gorgeous fuck-ton of human ear references (per request).

Your main admin said reblogging an old post might be helpful to you guys!!!! This one didn’t seem to have as much notes, but ears are so wonderful, so I’m reposting this one!!!!

(via twylightember)